Check all the 64 reviews find on Video Games Directive 8020 , with the 49 ratings, comments, pros & cons from the reviewers.
Theses reviews and tests from Video Games magazines and websites give 49 ratings, we get this average rating to this Directive 8020 product : 3.6/5.
En bref
- 64 reviews and opinions with 49 ratings for Directive 8020
- We obtain an average score of 3.6/5, or 72.29/100
- Warning this product has been rated 1 times severely, with very low scores, read the tests associated with these ratings.
Directive 8020 ratings
Source: https://www.commentChoisir.fr
| 9/10 GameSpew | 9/10 Xbox Tavern | 9/10 TheSixthAxis |
| 9/10 3RD Strike | 85/100 PCGamer | 8/10 GameReactor |
| 8/10 Shacknews | 8/10 PlayStation LifeStyle | 4/5 TheXboxHub |
| 8/10 Pizza Fria | 4/5 Lords of Gaming | 80/100 Console Tribe |
| 8/10 IGN | 8/10 Journal du Geek | 8/10 Phenixx Gaming |
| 8/10 MKAU Gaming | 8/10 The Gaming Outsider | 8/10 GamingBolt |
| 8/10 Comunidad Xbox | 8/10 Le Bêta-Testeur | 8/10 GameScore.it |
| 78/100 COGconnected | 75/100 Gaming Trend | 74/100 Games.ch |
| 7/10 GameBlog.fr | 7/10 GameWatcher | 7/10 TechRaptor |
| 7/10 GamersGlobal | 7/10 Beyond Gaming | 7/10 XBoxEra |
| 7/10 wccftech | 70/100 Complete Xbox | 7/10 ZTGD |
| 7/10 Niche Gamer | 7/10 Geeky | 7/10 Xbox-Mag |
| 70/100 GamerClick | 13/20 GamerGen | 65/100 JVFrance |
| 3/5 EuroGamer.fr | 3/5 GamesRadar | 6/10 NerdMovieProductions |
| 3/5 Absolute Geeks | 6/10 Well Played | 6/10 Numerama |
| 5/10 GameInformer | 5/10 Multiplayer.it | 5/10 Push Square |
| 2/5 Geeks By Girls |
For Video Games, ratings are sometimes different depending on the platform. Please refer to the good review...
Pros and cons for Directive 8020 List of reviews and ratings
To better compare, we looked for you the advantages and disadvantages of Below and the notes given by specialized sites.


Story is gripping from the outset
Easier than ever to explore alternative routes
More gameplay elements


Story is great, with lots of twists and turns
Turning Point is long overdue and welcome feature


Looks and sounds amazing, with great voice work
Seamless story, despite branching options
Rewiind is a great addition
Spaceship setting does, inevitably, feel a little derivative
Tense storyline


Solid stealth gameplay
Great graphics
Technical glitches that make some scenes look cheesy or awkward


Fun sci-fi story
Deeply replayable
Sprint button is actually fast
Stealth sequences get repetitive


Brilliant audio and soundtrack
Nice visuals
Turning point feature is excellent


The visual presentation is the best in the studio's history.
Solid English dubbing and good localization in Brazilian Portuguese.
Characters with their own stories that support emotional involvement.
Robust choice system with good incentives for multiple parties.
Excessive stealthiness in the final stretch compromises the variety of gameplay.
He does not convert who has never identified with the proposition of freedom.
Terror doesn't really scare. It works more like a horror atmosphere than a real fear.


A broader and less rigid gameplay
The transition to the current generation is obvious.
Digital interpretation with some decreases in expressiveness
Effects less pronounced than expected


Choices and their consequences
The tension surrounding facial expressions
The phases of quick action and decision-making
The visual quality
sound immersion
Sometimes predictable narrative springs


Impactful Decisions
A Variety of Characters
Wonderful Choice Map
Best Played with Controller


Improved controls and camera work
New stealth mechanics
Turning Points system
Visual style dark and claustrophobic
Stealth sections may feel repetitive


New Gameplay Mechanics Freshen Things Up
Solid Performances
Wonderful Audio and Visuals


Compelling character dynamics and interpersonal relationships support the tension
Suffocating atmosphere, underlined by excellent sound design and music
Stealth sections are formulaic and over-abundant
Whilst not strictly bad, Turning Points collides with immersion on first playthrough


Spanish dubbing
Possibility to choose alternative sequences...
AI is sometimes not very efficient.
We need a more revolutionary change in the game.


Very interesting system of turning points
Captivating story and more ambitious than usual.
Some rigidity in facial animations


Interesting rewind mechanic
Well acted
Channels classic sci-fi survival
Characters are pretty unremarkable
Pacing issues
Sticks pretty close to its inspirations
[78/100] reviewed at 11/05/2026 - Test Directive 8020 ? A Terror-Filled Spacefaring Tale [read the full review on COGconnected]


Choices really do matter
Turning Points is a fantastic addition?
Shallow characters
Poor pacing
Flash forwards sabotage the story


more fluid and playful than its predecessors
Successful staging and powerful aesthetics
Interesting decision and history systems
Successful monster design
Smooth gameplay thanks to a fast-paced narrative rhythm
The plot is made up of well-known horror tropes.
Play usually without pretension
Weak enemy AI in stealth passages
[74/100] reviewed at 11/05/2026 - Test Directive 8020 - Test / [read the full review on Games.ch]


Excellent visuals and atmosphere
Intriguing sci-fi horror premise
Cheesy dialogue and inconsistent performances


Turning Points make exploring paths easy
Exciting branching story
Underutilizes dopplegangers


Several levels of difficulty with relatively customizable details.
The rewind function generally allows to directly correct decisions leading to death or serious consequences (can be disabled)
Exciting setting, thrilling finale...
Wide decision-making system with many alternatives and 44 deaths
The stealth passages, the tools to be actively used, and the puzzles enhance the gameplay mechanics.
Exciting chase and action scenes (often based on QTEs)
Game figurines reproduced in a very realistic way overall.
High quality textures, animations and effects (lighting).
Highly proficient English speakers, mainly proficient German speakers.
Good sound effects and appropriate music
Some characters remain bland (for a long time).
The stealth passages lose tension due to a rather stupid AI.
Sometimes strange head movements and facial grimaces.
Some German speakers stand out


Beautiful audiovisual presentation
A strong atmosphere and a constant tension
The Turning Point system makes experimentation easier.
The stealth sections seem too rough.
The gameplay becomes repetitive over time.


Solid acting and VO
Turning Points allow for easy replayability
Playing hide and seek gets really boring


Turning Points system helps incentivize and motivate players to try out alternative paths
Pip Torrens makes a guest appearance if players seek out the right secrets
Survivor Mode gets rid of all the second chances and forces players to stick with their story until the end
Party Mode is always good for like-minded friends that can laugh at campy horror
Ending comes abrupt and with little satisfactory resolution
The Dark Pictures' formula is starting to run its course after five games
Some QTE's are frustratingly unexpected and often the ones that lead to an untimely demise


Intense atmosphere and detailed sci-fi seting
Smooth performance on Xbox Series X
Branching paths adds replayability
There seems to be a lot of guidance that discourages exporation
Some may find some of the mid game pacing a bit slow


Good character performances
Some tense moments
Turning point system
Too many uninteresting stealth sections
Overreliance on cheap jump scares


Has settings to make the gameplay more accessible to everyone
Can remap the controls
Story endings aren't satisfying
Game's music is not impactful
Heavy reliance on stealth gameplay
Lacks colorblind settings


Successful animations;
Engaging scenario;
Multiple choices and consequences;
Numerous branches;
A little more dynamic.
AI not very surprising;
Blur effect around the faces;
Experience close to interactive film;
Redundant infiltration.


Good sense of paranoia and tension at different moments in the story...
Waypoint system that greatly enhances replayability
A large quantity of endings and narrative variations
Try to bring a breath of fresh air to the saga...
...even if the repetitive and often frustrating stealth phases ruin the pace.
Staging not always excellent which does not always fully showcase the scenes.
... but the typical limitations of Supermassive Games' productions are still present.




Endearing characters, less clichéd
Good interpretation of the characters
Possibility to play solo or with others
A suitable adventure
Gameplay innovations that bring a breath of fresh air
Gameplay focused more on escape than contemplation
Lore lacking in originality
Themes and experiences too classic in the science fiction universe
Not very scary


Stomach-churning moments of cat-and-mouse tension
+
Well-realized themes push the developer out of its comfort zone
+
Strong mid to late-game makes up for a slower start
Inconsistent voice acting performances
-
Survival horror slant feels bare bones and oversimplified
-
Checking Turning Points can straight up ruin a major plot twist


It is commendable to introduce variations in the gameplay mechanics compared to other episodes.
I share a solid technical and sound foundation.
The new mechanics are repeated to the point of nausea.
It lacks a true identity.


Visually looks fantastic
Turning Points are an easy way to redeem yourself after a bad choice
Boring cast of characters
Stealth gameplay starts to hinder the experience towards the end
Story suffers from jumping timelines


The multiple branches
Successful atmosphere, with a good sound design
Going back is nonsense.
Ridiculous infiltration phases


The musical selection of the opening credits
So rhetorical that it becomes unintentionally ridiculous.
Stealthy sections of real nightmare


Rife for replay
Occassionally great looking
Episode structure makes it easy to play
Uninteresting characters
Very slow opener
Stale stealth sections


Several timelines follow one after the other (be careful not to get lost)
Characters who are surprisingly endearing.
Phases of quick decision-making in full action
Top-notch sound atmosphere
OST at the end of the episode that sets the pace
If we know science fiction movies, we quickly suspect the events to come.
Lack of expressions on the characters, which spoils everything a little.
Dense atmosphere with clear influences from The Thing, Event Horizon, and Alien.
Exciting story with a constant escalation and many surprises.
A good character drawing: the crew (partially) becomes endearing
Flexible difficulty levels and two gameplay styles
The fleeting passages create suspense without annoying.
Good balance between story, exploration, and gameplay.
Replayability thanks to alternative decisions and possible character deaths.
Also playable in cooperative couch mode
Some dialogues and philosophical statements are very cliché.
Monster design as beautiful as that of The Thing or Cronos: The New Dawn.
reviewed at 12/05/2026 - Directive 8020 im Test: Das Horror-Spektakel bringt mich zum Kreischen ? aus genau den richtigen Gründen [read the full review on 4players]
Vast Amount Of Choices
Superb Cast Of Characters And Voice Acting
Refined Polished Gameplay
Solid New Additions
Gorgeous Visuals And Character Design
Great Audio Design And Soundtrack
Lack Of Shared Story
Paranoia as a central moment of tension
Every decision has consequences.
Fleeting passages as complementary gameplay
High quality graphics
Excellent sound design
Graphics less impressive than in previous installments.
more online cooperative mode


A very good initial lifespan (8h) to which is added a monumental lifespan thanks to the branching system.
A top-notch fluidity mode
Some very good jump scares
An excellent French dubbing
An ultra creepy sound design
Hollywood music
Very successful sets
Only 50?
A successful mix between The Thing and Event Horizon.
It is impossible to skip the dialogues when trying different branches.
A formula that remains essentially the same
A well-executed spatial framework
Rewind function for decisions
A varied gameplay mix including Quicktime events, decision-making, exploration, and small puzzles.
New successful stealth focus
Good facial expressions of the characters in the cutscenes
Sometimes the dialogues are not very natural.
German synchronization is sometimes too exaggerated.
Slow pace of movement, especially at the beginning
Facial animations in the game are less pronounced.
Partially predictable moments of shock
Not everyone will like the fast forward function.
Directive 8020 Users & Customers reviews
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Videos Tests Directive 8020Info and Conclusion
Directive 8020 review : Directive 8020 seems to be very good in the category of Video Games, the reviews are very positive overall for this product and the "Pros" are higher than "Cons".
What rating did Directive 8020 get?
An average rating of 3.6/5 with 49 ratings.What price ?
(Check the price: amazon)
Your review and rating for Directive 8020:
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