Check all the 60 reviews find on Video Games Dying Light The Beast, with the 47 ratings, comments, pros & cons from the reviewers.
Theses reviews and tests from Video Games magazines and websites give 47 ratings, we get this average rating to this Dying Light product : 3.8/5.
En bref
- 60 reviews and opinions with 47 ratings for Dying Light The Beast
- We obtain an average score of 3.8/5, or 76.11/100
- This product got 2 times the maximum score in the reviews! This is pretty rare and shows that this Video Games is extremely successful!
- Warning this product has been rated 1 times severely, with very low scores, read the tests associated with these ratings.
Dying Light The Beast ratings
Source: https://www.commentChoisir.fr
| 5/5 TechPowerUp | 9/10 GamingBolt | 9/10 Areajugones |
| 88/100 Generación Xbox | 87/100 Games.ch | 85/100 Gaming Trend |
| 85/100 TierraGamer | 85/100 Complete Xbox | 85/100 Console Tribe |
| 8/10 GameSpot | 4/5 GamesRadar | 8/10 PCGames |
| 8/10 Hinsusta | 8/10 XBoxEra | 8/10 GameInformer |
| 4/5 Absolute Geeks | 8/10 Niche Gamer | 8/10 Beyond Gaming |
| 4/5 TheXboxHub | 8/10 GameOver | 8/10 Well Played |
| 8/10 Geeky | 8/10 SpazioGames | 8/10 NerdMovieProductions |
| 4/5 GamesCreed | 8/10 GameScore.it | 77/100 COGconnected |
| 75/100 GamerClick | 7/10 GameReactor | 7/10 Shacknews |
| 70/100 PCGamer | 7/10 IGN | 7/10 GamersGlobal |
| 7/10 Journal du Geek | 7/10 Movies Games and Tech | 7/10 Multiplayer.it |
| 7/10 Xbox-Mag | 7/10 MeriStation | 7/10 GameSpace |
| 6/10 wccftech | 3/5 EuroGamer.fr | 6/10 GameHope |
| 6/10 Numerama | 4/10 GameKult.com |
For Video Games, ratings are sometimes different depending on the platform. Please refer to the good review...
Pros and cons for Dying Light The Beast List of reviews and ratings
To better compare, we looked for you the advantages and disadvantages of Below and the notes given by specialized sites.
No "Pros & Cons" find at TechPowerUp
[5/5] reviewed at 22/09/2025 - Test Dying Light: The Beast Handheld Performance [read the full review on TechPowerUp]
No "Pros & Cons" find at GamingBolt


The beastly mode suits him perfectly.
Exceptional dubbing work
Go back to the style of the first game.
More gore than ever, unfiltered
The cooperative mode is the cherry on top.
Some frame rate drops


The beast mode and our protagonist from the first game are back.
To be able to play alone or in cooperative mode


Dynamic hordes of zombies and a living game world
Fluid parkour, especially on rooftops
The new Beast mode ensures spectacular moments.
Story focused and clearly structured around Kyle Crane
Various side missions and dynamic events
Inventory management a bit complicated
No fast travel
[87/100] reviewed at 18/09/2025 - Test Dying Light: The Beast - Test / [read the full review on Games.ch]


Best in class parkour
Castor Woods is a great location
Visually and audibly stunning
Kyle Crane
The Baron is underutilized
No "Pros & Cons" find at TierraGamer


A large world to explore
Spectacular audio
Expansive skill tree
Parkour gameplay is smooth and enjoyable
The combat is slick
Some minor bugs
A paper-thin plot


Lush and complex gaming world
Brutal and "surgical"
Not a particularly exciting story
A few small bugs
The scariest nighttime gameplay in the series
A great open-world setting that populates its map with mostly worthwhile side activities
Kyle's manner of feeling less powerful, despite his Beast abilities, leans into the game's better aspects
Guns and vehicles are more involved, but the game remains best when they're not in use


The best combat in the series so far
+
Elevated and incentivized open world experience
+
Layered, pacey story led by a hero you believe in
Grappling hook use is challenging and a bit extra
-
Survivor encounters crop up at the worst possible moments
No "Pros & Cons" find at PCGames


Solid technical performance
Beautiful graphics
Ambiance, harmonious atmosphere
Cut German version
The story and characters do not have a great narrative depth or surprises.
No crossplay cooperation between platforms.
The story and characters do not offer a great narrative depth or surprises.
No crossplay cooperation between platforms


Best in class movement
Great OST
Properly scoped
No "Pros & Cons" find at GameInformer
No "Pros & Cons" find at Absolute Geeks


Fluid, responsive, and clean parkour that feels good when navigating
Visceral and violent first-person combat with awesome gore and dismemberment
The catharsis of Crane raging out and tearing zombies apart with his bare hands
Unbelievably fleshed out world packed with details and side stories to explore
Progression can feel like a tedious slog
Fighting other humans is a hassle


Simple but effective story
Castor Woods is a nice setting
It can be really exciting and scary.


Worldbuilding is meticulous and immersive, with clever environmental details
Day-night cycle and survival tension remain gripping and effective
Story and characters remain forgettable, despite flashes of quality
Some immersion-breaking design choices, like limited vehicle variety


The ideal size of the card to include both diversity and not tire.
Parkour remains excellent.
The highest quality optical field.
Main and secondary quests completed.
The skills we unlock are mostly unimportant.


Castor Woods' tighter map lets the gameplay shine
Night time is terryfying again
Great sound design
Night time is maybe a touch unbalanced
No "Pros & Cons" find at Geeky


Parkour and evolving combat system.
We notice obvious fillings that could have been avoided.


The best parkour of the saga.
A design of satisfactory level in all respects.
Too bad for the lack of Italian subtitles.


Night-time encounters are tense and genuinely terrifying, capturing the horror essence of the series.
Combat is visceral, over-the-top, and rewarding, with Beast Mode adding a thrilling layer of power.
Environments are immersive, with detailed lighting, dynamic weather, and thoughtful world design.
XP progression and skill upgrades are meaningful, providing noticeable improvements to combat and parkour.
Parkour efficiency improvements from leveling up are sometimes unclear in effect.
Map size feels smaller than previous entries, limiting exploration in some areas.
Gore and nudity may feel excessive and not appeal to all players.
While the content is substantial, some may feel $60 is steep for a slightly shorter experience.


The parkour system reaches a level of fluidity and precision never seen before in the series.
The "Beast Mode" introduces a new and powerful gameplay dynamic, enriching combat without unbalancing the experience.
Movement commands still suffer from small inaccuracies, especially during nighttime leaks.


Solid visuals
A return to form
Terrible skill tree
Map doesn?t feel like Dying Light
Some pacing issues


Technically valid, clean and well optimized;
Good alternation between moments of adrenaline-fueled tension and breaks;
The side missions are well taken care of enough...
Some inaccuracies in parkour and in interaction actions.
The artificial intelligence of human enemies is not very bright.


The action is still thrilling and fun
Horror elements are effective in making you uncomfortable
Streamlined progression
Beast Mode is perhaps a bit too much of a trump card
Doesn't really innovate on the Dying Light formula much at all


Some fun new additions to the formula, including guns and vehicles
Well-written side content and an enjoyable, if trope-y, story campaign
The same annoying zombie attacks the series has always had
Only just-adequate gunplay and vehicle mechanics
No "Pros & Cons" find at PCGamer
No "Pros & Cons" find at IGN


The tutorial explains most of the basic functions well.
Introduction video summarizes the main aspects of the first game.
Transformation into a beast is also a good novelty for beginners.
More than 20 hours of content
The main quest and some secondary quests offer beautifully staged scenes.
Splashing fights with a lot of brawls and also some firearms.
Zombie hordes are a serious threat, especially at night.
The journey enriches the exploration.
The performance mode is working correctly.
Beautifully designed urban area and landscape
German dubbing...
Mainly good German texts...
Subtly used soundtrack most of the time, which stands out in the right places.
Detailed control of the sometimes difficult and error-prone journey.
No feedback on the feasibility of the jumps.
No manual backup
Abandonment during death can be particularly frustrating in the learning phase at the beginning, when one often falls or is overwhelmed.
Secondary tasks are part of absolute standard products.
The dark areas and convoys, where loot replenishes after a certain time and locks close again, undermine credibility.
Collecting multiple types of objects to improve weapons can be tiring.
Some very stupid AI
The quality mode has noticeable stutters (less than in the test version with the launch update)
Therefore, errors when triggering mission objectives require a reload.
Several small bugs such as tutorial texts reappearing even after hours.
... with a quality that is sometimes fluctuating
... with some small mistakes
No "Pros & Cons" find at Journal du Geek


Parkour is nice and fluid
Night time can be exhilarating
The dark zones are nice
Bosses are bog-standard, and even repeat themselves
Side quests feel very standard
A general formulaic feel to things


Focus on horror, significant dismemberments
A rich open world full of things to do
Combat system often slippery
Somewhat banal plot, no Italian dubbing.


Interesting side quests;
Violent universe;
Rise in power of Kyle Crane;
Smooth and intuitive gameplay;
Successful dismemberment;
Successful dubbing and music.
A cliché scenario;
Choppy rhythm;
Many back and forth trips;
Some inaccuracies in the gameplay.


Direct action: the fight works like a clock.
The situations that the night offers after the introduction of the beast's skills.
In some areas, he feels overwhelmed by his competitors: he needs to evolve what the brand requires.


Optimization
Technical state
Lacks innovations
Bugs and glitches
Cliché story and dialogues


Combat is fun and satisfying to pull off, and Beast Mode feels especially fun to engage
Parkour mechanics can feel exhilarating, particularly when you get into a good flow
Survival elements that raise the stakes and the tension, including resource management and weapon durability
A poorly written core campaign
A significant part of traversal feels entirely antithetical to the series
No "Pros & Cons" find at EuroGamer.fr


No (or few) bugs
Parkour, always so exhilarating
The beast mode, just as enjoyable
Not particularly beautiful
A sloppy writing
Few new things in the end
[6/10] reviewed at 03/10/2025 - Dying Light : The Beast (PS5) [read the full review on GameHope]
[6/10] reviewed at 03/10/2025 - Dying Light : The Beast (PC) [read the full review on GameHope]


Gore fans will be served.
Well-designed environments
The structure remains academic.
Parkour in FPS is unique.


A good variety of weapons (and especially gadgets) to vary approaches.
Gore, I love it
Very classic skills tree, but its impact ends up being strongly felt.
A decadent but still lively Switzerland
Very good music by Olivier Derivière
Round trip simulator
Mindless zombie mode for fun, but mostly underutilized.
Action-RPG with lackluster dimension and insignificant statistical bonuses
A story that can be summed up as: baron baron baron baron, insults, baron.
A terrible final that brought tears to my eyes.
Chimeras, a vast joke of a marketing gone mad.
A lot of mandatory fighting in a game that encourages us to avoid fighting.
Many remaining bugs that require vigilance
No "Pros & Cons" find at Videojuerguistas
Creepy, atmospheric setting
Gory, satisfying combat
Beast Mode is a power trip
Parkour system is still cool
Weapons are a little dull
No "Pros & Cons" find at JeuxVideo.com
No "Pros & Cons" find at TheSixthAxis


...if you want to experience a true survival-horror at night.
... you just want to mow down zombies in front of dreamy backgrounds.
...an action filled with emotions is important to you.
Are you already expecting long-term jobs in the final game?
Hand-to-hand combat is visceral and very satisfying.
Excellent performance and optimization on PC, something uncommon these days.
Use "level walls" that require completing side missions to progress.
a beautifully designed gaming world
Always awesome parkour system at the heart
a multitude of craftable objects, accessories, and weapons
Upgrades mainly useful in the skill tree
Design of a widely generic quest
Long journeys feel like stretching out playtime.
The reset points are often very far away.
No "Pros & Cons" find at Game IT
No "Pros & Cons" find at ComputerBase
The Beast mode brings variety and tactical depth.
Versatile weapon modding with useful attachments
A dense and atmospheric gaming world
Good balance between close combat and long-range combat.
Compact, credible and well-integrated story.
Integration of logical and functional vehicle
A lesser verticality is compensated by a more intelligent level design.
Fewer iconic characters than in the first part.
Occasional confusion with large groups of zombies.
The rarity levels have a mechanical effect in the game, but are visually subtle.
No "Pros & Cons" find at Xboxygen
Exciting battles with many possibilities and challenges.
Intuitive Parkour system that encourages constant improvement.
A beautiful European world
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Infos et Conclusion
Dying Light The Beast review : Dying Light The Beast seems to be very good in the category of Video Games, the reviews are very positive overall for this product and the "Pros" are higher than "Cons".
What rating did Dying Light The Beast get?
An average rating of 3.8/5 with 47 ratings.This Video Games got 2 times the maximum score in the reviews!
What price ?
(Check the price: amazon)
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