Check all the 64 reviews find on Video Games Ninja Gaiden 4, with the 54 ratings, comments, pros & cons from the reviewers.
Theses reviews and tests from Video Games magazines and websites give 54 ratings, we get this average rating to this Ninja Gaiden product : 4/5.
En bref
- 64 reviews and opinions with 54 ratings for Ninja Gaiden 4
- We obtain an average score of 4/5, or 80.54/100
- NDA on Reviews ? Please note that 33 reviews were published the same day 20/10/2025.
- This product got 3 times the maximum score in the reviews! This is pretty rare and shows that this Video Games is extremely successful!
Ninja Gaiden 4 ratings
Source: https://www.commentChoisir.fr
| 5/5 GamesRadar | 5/5 N-Gamz | 10/10 Hinsusta |
| 94/100 Fortress Of Solitude | 93/100 Generación Xbox | 9/10 GameSpew |
| 9/10 TheSixthAxis | 9/10 ZTGD | 90/100 COGconnected |
| 9/10 PlayStation LifeStyle | 90/100 TierraGamer | 9/10 NerdMovieProductions |
| 90/100 Console Tribe | 9/10 TechRaptor | 9/10 Comunidad Xbox |
| 9/10 PCGames | 82/100 Games.ch | 81/100 XBoxOrNot |
| 8/10 GameSpot | 8/10 IGN | 8/10 wccftech |
| 80/100 Gaming Trend | 8/10 Shacknews | 4/5 Windows Central |
| 8/10 GamingBolt | 8/10 GameInformer | 8/10 GamersGlobal |
| 8/10 SpazioGames | 4/5 Geeks By Girls | 8/10 Areajugones |
| 8/10 Multiplayer.it | 8/10 MKAU Gaming | 8/10 Beyond Gaming |
| 8/10 XBoxEra | 8/10 ActuGaming | 4/5 Absolute Geeks |
| 8/10 Vandal | 8/10 GameOver | 8/10 Xbox-Mag |
| 8/10 Tom’s Hardware (it) | 8/10 MeriStation | 8/10 Pizza Fria |
| 8/10 LeCafeDuGeek | 70/100 JVFrance | 7/10 GameReactor |
| 7/10 Push Square | 7/10 Well Played | 7/10 Journal du Geek |
| 69/100 PCGamer | 3/5 Outerhaven Productions | 6/10 GameHope |
| 5/10 Numerama |
For Video Games, ratings are sometimes different depending on the platform. Please refer to the good review...
Pros and cons for Ninja Gaiden 4 List of reviews and ratings
To better compare, we looked for you the advantages and disadvantages of Below and the notes given by specialized sites.


Effortlessly evolves from Ninja Gaiden 2
+
Blood powers add plenty of depth
+
Extremely satisfying, punchy action
A few short final chapters feel a bit unnecessary
-
Movement-based action not that deep
No "Pros & Cons" find at N-Gamz


High accessibility
Technical brilliance
Elegant staging
Just being a ninja
Linear level design
Sometimes overwhelmed by the storm of effects
Sometimes overwhelming in the flood of effects


Look at how gorgeous and smooth this game is
Yakumo is an excellent new protagonist


Excellent performance: on Xbox Series X, it remains stable even in the most intense battles, and on the ROG Xbox Ally X
Steep learning curve: even in Hero mode, the first few hours can be challenging if you are not familiar with the series.


Slick visuals and rock-solid performance
Lots of replayability


Fun characters and a vivid, unique setting
Incredible depth of weaponry and attack options
A killer, jaw-dropping soundtrack


Great enemy variety
Interesting story
Bosses are a spectacle
Maybe too many upgrades


Tons of depth and options
Interesting new weapons
Fun, challenging bosses
Great new mobility
Decent story
Camera issues
Momentum-killing late game callback
No "Pros & Cons" find at PlayStation LifeStyle
No "Pros & Cons" find at TierraGamer


Sharp game and very violent action.
Very strong technical performance.
The camera sometimes acts up.


Engaging but fair difficulty
Excellent sound and design
Some confrontations remain difficult.


Weapons Are Varied, and Bloodraven Form Adds Even More
Outstanding Soundtrack Rocks Hard
Plenty of Post-Game Content to Enjoy
Some Annoying Enemies and Bosses
Flat Character Writing


An incredible artistic direction and style
Large amount of secondary content and post-game
Many accessibility options
The moments of moving on rails can sometimes be awkward and frustrating.
No "Pros & Cons" find at PCGames


Great training mode
A lot of content even after the story
Boring travel sections
Flat story and characters


Accessibility options
Enjoyable!
Stingy in weapon!
Intense boss battles test your skills
Tons of replayability with trials and chapter replays
Ryu's section feels inconsequential and repeats a number of boss fights
There's a specific enemy type that's too passive and isn't fun to fight
No "Pros & Cons" find at IGN


On par with Blade's blood rave for most gallons of blood shed in a single scene
Yakumo's lust for blood makes for a Ragebound adventure
Best redesign of Ayane since Dead or Alive
Cast the Dark Dragon into the warrior's Abyss once and for all?
Ryu's arsenal lacks series' staple weapons beyond the Dragon Sword
Yakumo is such an uninteresting lead character compared to Sigma master ninja Ryu Hayabusa
Difficulty balances the razor's edge between meticulously challenging and downright frustrating


Fun evolution of NG mechanics
Enough for a returning veteran or a newcomer to enjoy
Yakumo is not cool


Levels, environments, and characters are beautiful
Solid mix of new combat gimmicks and returning moves
Progression and upgrades are satisfying
Combat and platforming are excellent
A good collection of New Game
+ content
Music is great at a couple points, but doesn't keep up that energy
The part where I didn't play Yakumo made me want to go back to Yakumo
Reused bosses at certain sections of the game


Great visuals complimented with well-optimized performance
Beefy campaign with a high skill ceiling and additional difficulty modes
Side mission structure feels a bit choring


Phenomenal controls and stellar responsiveness
Bloodraven Form is an excellent addition, significantly expanding the combo potential of each weapon (which are a joy to use)
Solid enemy variety and mostly great boss fights
Tons of content, from Combat Trials to Purgatory missions and Chapter Select, for honing one's skills
Some encounters can get repetitive, either due to the level design or the same enemy types for consecutive chapters
Art direction and environments can feel dreary in places
No "Pros & Cons" find at GameInformer


Im flawless control
Several keyboard layouts
Many accessibility options
Save after each chapter
Training mode available at any time
Three (four after playing) levels of difficulty
Many options for beginners
Accessible combat system, yet still complex.
Many additional unlockable movements
Each of the four weapons with its own special moves.
Chapter selection after completing the game
Ryu and Yakumo are available after completing each chapter.
Opponents are adapting to the way of playing.
Rails, currents, and surf sections offer variety.
Very good reset points
It works perfectly.
30, 60, 120, 144 or 240 FPS on PC (60 or 120 on console)
Extremely smooth animations
Cool effects
Catchy soundtrack
Disgusting slit sounds
Good speakers (English or Japanese)
The story becomes secondary
Very linear levels and overall a bit lacking in ideas.
Other weapons for Ryu have been announced only as downloadable content (DLC).
The optics may be a bit exaggerated.
Too few sets of different environments
No German version, only texts


High difficulty but always honest with the player.
Many optional challenges and missions tailored for those who want to test themselves.
We really play very little with the legendary protagonist of the saga.
Graphically, it is just average, without ever particularly shining.


Unshakeable nervousness
Yakumo oozes charisma constantly.
The DNA of the series is respected, while being shaken up.
Ryu Hayabusa, through his discretion, further emphasizes his status as a legend.
The flight phases, often very painful
The hyper flashy artistic direction will not be unanimous.
A sometimes exhausting game


Yakumo does not disappoint as a protagonist.
The camera finally works as it should.
Ryu Hayabusa playable in challenge mode is a gift
Visually, it is the most impressive Ninja Gaiden to date.
There is some content for a while after the credits.
Difficulty sometimes crosses the line between being challenging and frustrating.
The number of techniques is so overwhelming that you never manage to master them all.


Generous level of design towards exploration
Violent and impactful on both a technical and artistic level.
Some reservations about unlockable movements
The sections with Ryu could be disappointing.


Platforming segments are a lot of fun
Yakumo is a well designed new protagonist and Hayabusa is also playable
Banging soundtrack will get you in the mood
Overall design is a nice mix of sci-fi and dark fantasy
Not as many cutscenes makes the story feel minimal


Yakumo has a set of flexible and fun movements.
All kinds of useful features and desired modes
Fast-paced combat against threatening enemies and bosses.
The performance rarely deviates from sixty frames per second.
The status of Berserk is uninteresting and too strong.
Linear levels lack exploration.
We improved the camera, but it is still a bit shaky.
The intermediate cinematics were limited to thirty frames per second.


Solid performance
Great music and good VO
Epic environmental scale and scope
Not a terrible story
Potentially repetitive


Many playable weapons
Bestiary and diverse environments
The combination of a challenging challenge and accessibility
Side missions, a good idea
Transitions between fights are not very exciting.
The repetition of certain levels and bosses
Some frustrating enemies to face
The yellow paint
No "Pros & Cons" find at Absolute Geeks


The combat system is fast and highly technical, with many movements to master.
The campaign has a good length and great replayability.
Technically, it does not stand out and optimization, especially on PC, could be improved.


High replayability.
The combat system is excellent, offering a complete repertoire of defensive and offensive moves.
The plot is particularly superficial and the conflict between the main characters is vague.
In visual terms, it falls short of the impact that the original Ninja Gaiden games had.


Intelligently renewed gameplay with a Platinum twist?
While keeping what makes the spirit of Ninja Gaiden.
Explosive, engaging, brutal result
Exemplary fluidity
Yakumo, a new hero worthy of the saga
New weapons and interesting skills
Significant difficulty (in normal) but surmountable
Graphically dull?
And above all, too little diversified in its settings!
Passage with Ryu Hayabusa quite disappointing


Very valuable content from a content perspective
Good level of challenge
Artistically, it works very well.
Graphically, one could have expected something better.


The bloodbath and the 120 frames per second on consoles.
The weapons are fantastic. It's a pleasure to change them and use them all.
The difficulty and pace of the game are pure adrenaline.
Ryu is more than just an unlockable character after completing the adventure.
We were expecting a lot more end bosses with the signature of Platinum Games.


Yakumo is a good addition to the franchise.
The variety of weapons and moves is incredibly good.
Tradução para o português do Brasil:
Tradução de francês para inglês:
Upgrades are quite expensive.
Not very accessible for players who are not used to this style of gameplay.
Ryu Hayabusa hardly appears during the main campaign.


Fights of rare intensity
A striking artistic direction
Some recycled environments
A sometimes temperamental camera


The form of the Bloody Raven, a new well-integrated mechanic that adds brutality to the fights.
A successful artistic direction
A more open level design, rich in side quests, secrets, and areas to revisit, encouraging replayability.
The soundtrack and dubbing are of high quality.
Well thought-out accessibility, with several levels of difficulty adapted to all player profiles.
Exemplary fluidity
A marked repetitiveness in the second half of the game
A bestiary and a limited variety of weapons
Yakumo, an interesting character but still far from matching the charisma of Ryu Hayabusa.
A comeback that lacks ambition to mark a true renewal of the series.


Rousing music
Nostalgic feelings
High frame rate
Feels outdated
Lacks variety


Fun, varied weapons
Yakumo and Ryu feel unique
Refreshingly straightforward structure
Lots of accessibility settings
Plenty of post-credits content
Repetitive environments
Unremarkable story
Some hammy performances
Occasionally hard to read the action


The action gameplay is tight, slick and violent, like all good things
The Bloodbind forms of weapons gives them an extra dimension and opens up a dizzying amount of combos
Recycled bosses and levels land poorly and feel like needless padding
Platforming sections don't have enough meaningful input to feel vital
Level design can feel a little sparse and lifeless in a largely linear affair
No "Pros & Cons" find at Journal du Geek
No "Pros & Cons" find at PCGamer


Level artwork is a sight to behold
Great soundtrack, which features Victor Borba
Flat story that doesn?t have much depth
Yakumo?s voice acting is extremely flat and poorly delivered
Lack of weapon variety


New tools well integrated into the weapon system
Exemplary fluidity and solid optimization
Increased accessibility for a wider audience
Great comeback of a cult license
Repetitive level design and lack of standout moments
Greyish artistic direction, without any real personality.
Blurred identity between tribute and modernization
Unfair difficulty, more punitive than stimulating at times.
[6/10] reviewed at 23/10/2025 - Ninja Gaiden 4 (PS5) [read the full review on GameHope]
[6/10] reviewed at 23/10/2025 - Ninja Gaiden 4 (PC) [read the full review on GameHope]


it's smooth all the time
The charisma of Ryu Hayabusa
Why don't we play Ryu all the time?
Shaky gameplay
No "Pros & Cons" find at GameKult.com
Cool weapons and many combat techniques
Wide variety of opponents
Various boss battles
Epic soundtrack
Various environments designed
Entertaining dexterity challenges to relax
Perfectly balanced normal level of difficulty
Extremely beginner-friendly Hero Mode.
Many accessibility options
Design of a very fair game, no moment of frustration
Exams and choice of elective chapters after the end of the story.
Average quality graph
Ryu's section in the story recycles levels and bosses.
No "Pros & Cons" find at Vamers
No "Pros & Cons" find at Neowin


... you value good combat systems.
... you have a weakness for ninja absurdities.
...a well-developed story is important to you.
... you have an aversion to ninjas.
No "Pros & Cons" find at Game IT
No "Pros & Cons" find at CoupleOfGamer
No "Pros & Cons" find at JeuxVideo.com
No "Pros & Cons" find at The Pixel Post
No "Pros & Cons" find at Tweakers
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