Check all the 53 reviews find on Video Games Octopath Traveler 0, with the 43 ratings, comments, pros & cons from the reviewers.
Theses reviews and tests from Video Games magazines and websites give 43 ratings, we get this average rating to this Octopath Traveler product : 4/5.
En bref
- 53 reviews and opinions with 43 ratings for Octopath Traveler 0
- We obtain an average score of 4/5, or 79.07/100
- NDA on Reviews ? Please note that 30 reviews were published the same day 03/12/2025.
Octopath Traveler 0 ratings
Source: https://www.commentChoisir.fr
| 9/10 Numerama | 9/10 Nintendo World Report | 9/10 Nintendo Life |
| 90/100 Games.ch | 9/10 MeriStation | 9/10 Phenixx Gaming |
| 9/10 Pizza Fria | 85/100 Gaming Trend | 8/10 GameSpot |
| 4/5 GamesRadar | 8/10 GameReactor | 8/10 TheSixthAxis |
| 8/10 Shacknews | 4/5 Outerhaven Productions | 8/10 GameInformer |
| 8/10 PCGames | 8/10 Vandal | 8/10 Areajugones |
| 80/100 Nintendúo | 8/10 Beyond Gaming | 8/10 Le Bêta-Testeur |
| 80/100 TierraGamer | 4/5 Absolute Geeks | 8/10 Game-eXperience.it |
| 8/10 GameScore.it | 8/10 ZTGD | 80/100 Switch-Actu |
| 8/10 ActuGaming | 8/10 Xbox-Mag | 80/100 XBoxOrNot |
| 8/10 NerdMovieProductions | 80/100 Console Tribe | 4/5 N-Gamz |
| 8/10 3RD Strike | 75/100 COGconnected | 7/10 Nintendo-Town |
| 7/10 Push Square | 7/10 XBoxEra | 7/10 Multiplayer.it |
| 7/10 GamingBolt | 6/10 TechRaptor | 3/5 PXLBBQ |
| 3/5 Geeks By Girls |
For Video Games, ratings are sometimes different depending on the platform. Please refer to the good review...
Pros and cons for Octopath Traveler 0 List of reviews and ratings
To better compare, we looked for you the advantages and disadvantages of Below and the notes given by specialized sites.


An exciting and well-crafted story
The sumptuous music of Yasunori Nishiki
It may seem long to spend a hundred hours to see the end of it.
You have to love classic J-RPGs.


Incredible eight-character combat
Nuanced and layered world building
Town building doesn?t go as hard


Townbuilding adds a fun and interesting spice to the gameplay
Loads of content to experience
Villain-focused narrative is different and compelling
Looks beautiful, and feels very nice at 60fps
Individual character-building feels more simplistic


Tactical combat system, easy to read (Break/Boost)
More than 100 hours of gameplay with numerous high-quality side quests.
Motivating character system with numerous customization possibilities
The reconstruction of Wishvale creates an emotional bond.
Large ensemble of characters with interesting backstories.
A well-structured game progression despite a vast world.
Great soundtrack
Occasional XP grinding required
The puzzle is too easy.


An overwhelming list of characters.
A combat system more strategic and interesting than ever.
Almost infinite possibilities for customization.
The ability to build and customize your own village.
Occasional FPS drops.


Emotional and impactful stories
Great Turn-based combat
30 playable characters
Certain Battles Drag a bit


Give freedom to the player
Many characters to meet
Captivating plot
Good evolution of the franchise mechanics
He could have further expanded the city's construction system.
Without Portuguese subtitles


Wealth, Power, and Fame chapters are fantastic
Amazing soundtrack
Town building is very restrictive
Bosses can get ridiculously difficult
Townbuilding is a nice relaxing way to take a break, with good interplay in combat
Episodic stories feature truly vile and memorable villains with high dramatic stakes
Path Actions don't feel as vital as other Octopath games
Episodic stories can feel disjointed and oddly paced


Tactical battles with breadth and depth
+
A more consistent narrative
+
Streamlines and improves from past games
Still covers a lot of familiar territory
-
Town-building is quite basic and a slow burn


Entertaining combat system with deep attack options
Good story
Pixel-perfect graphics and great sound
Great value for money
Some low-resolution textures and assets
Mostly narrow and cramped corridors


Successfully adapts Champions of the Continent into a premium game
Big 8-character party combat
Town building is a nice addition
Large battles can feel chaotic


HD-2D art style is as radiant as ever
Dozens of playable party members add new strategic depth
Town-building is a pleasant addition to the series
Top-tier soundtrack
Limited character creation options
Focusing on one protagonist kneecaps the game's storytelling quality


Artwork and sprite work shine
Tons of content, never get bored
The eight-character balance is solid
Illusion of choice in most instances
A lot of mechanics to keep track of


The graphics, which delight us once again with a magnificent use of HD-2D style, this time with a more vintage aesthetic.
An argument greatly improved compared to the original in which
The fights are becoming somewhat chaotic.


Being able to bring 8 different characters with multiple weapon classes adds a lot of life to the gameplay.
The fact that the protagonist has an interchangeable role gives you even more possibilities in battles.
The villa's construction model is addictive and functional.
The game seems as charming as the previous ones.
The difficulty is very well balanced: they don't crush you, but you don't crush them either.
It can become tedious to achieve certain improvements to the villa.
A few minor hiccups occurred during the card change.


A great and comfortable atmosphere
Beautiful music
The fight is tight and stimulating.
Good performance
No checkpoints during long battles


Many characters to use and combine.
Familiar and reworked gameplay...
It takes a lot of patience to strengthen characters.
... but it's very in-depth. It might not be to everyone's liking.


Rebuilding the town is satisfying
Satisfying combat with depth to spare
Some great moments in the main story
Visuals and character interactions are a step back from Octopath 2


The 8-character combat system: tactical, dynamic and deep.
A colossal lifespan with 3 scenarios and a final story
The fabulous OST and the high-quality dubbing
The reconstruction of Wishvale that gives a real meaning to the battles/loots.
The "NPC army" aspect, less attention is paid to the characters than in previous episodes.
Very repetitive side quests
The day/night cycle is scripted and less interactive in Octopath Traveler II.


Pretty pixels
Music
Gameplay!
Some elements of decor that are obstructing!
No dubbing!


Excellent work repackaging a mobile game for console.
The combat system is adorned with new dynamics, such as the 8-player party.
From time to time, one can feel the fragmentation of the characters and their absence in the main story.


Tactical combat system at the right time
Renewed party management
Nothing in Italian


Ultra-addictive strategic battles with eight characters and innovative synergies.
Immersive and useful Wishvale reconstruction for progression.
Gorgeous and high-performing HD-2D style at 60 fps on Switch 2.
Masterful orchestral soundtrack by Yasunori Nishiki
Huge content (Over 100 hours of gameplay and 30 playable companions)
Some grind phases a little lengthy and an uneven rhythm throughout the length.
Construction of a village that becomes basic towards the end of the game.
Still has that authentic Octopath Travelers charm


Lots of playable characters
Combat is still excellent
Balance feels slightly off
Pacing is uneven
reviewed at 09/12/2025 - Test Octopath Traveler 0 Video ? Grim Tales and Great Battles [read the full review on COGconnected]


Le pixel art des ennemis et des boss
Le système Path Action et Break/Boost toujours solide
Création de personnages, gestion à 8 et reconstruction en plus
Durée de vie gigantesque et beaucoup d?inédits
De bonnes histoires variées, légères ou plus matures
Yasunori Nishiki toujours inspiré sur les musiques inédites
Choix du doublage anglais ou japonais
Beaucoup de musiques juste reprises
Quelques personnages peu intéressants
Anglais et japonais uniquement?
Sérieusement Square Enix ?


Enjoyable turn-based combat
Fun town building mechanic
Worse visuals than past games


Great character stories and sidequests.
Combat systems lets you employ lots of strategies.
Strong job system.
The city building aspect of Wishvale isn't particularly interesting.


Stellar soundtrack
Highly diverse and well-established systems
Extraordinary conversion work
He suffers from the usual fragmentation and depersonalization.
The steps back from the second chapter are noticeable.
Some solutions and systems appear to be obsolete.


Town-building mechanics feel good and tie in nicely with overall exploration progress
The sheer amount of freedom to go anywhere works with the Path Action system
Excellent HD-2D visuals and soundtrack
Hefty amount of backtracking in some areas, which compounds the tedium caused by random battles
Some iffy performances
Level layouts can be pretty basic
More involved stories for each companion and settler would have been nice


Fantastic graphics and soundtrack
Meaty endgame
Flat characters
Restricted character progression


+ pixel art)
A beautiful OST
Endearing characters
A story that evolves, from vengeance to protection
Rebuilding our village and having a role in history.
A successful reset
Lengths in certain quests
A difficulty sometimes poorly managed
Difficulties in understanding certain things (logical if one does not speak English)
Fantastic gameplay flow
Powerful Break/Boost combat system
Affectionate 2D HD aspect
Various quests
Deep character system
Construction of Wishvale as an additional game level
High tactical requirement
Many recruits and party options
Fantastic soundtrack
A lot of text on the screen
High barrier at the entrance due to language
Partial correction necessary
Complex mechanisms require training.
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