Destiny 2: Lightfall Video Review by GameSpot
Video Review published by GameSpot
date : 2023-03-10 01:30:12
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Titre Original: Destiny 2: Lightfall Review
date : 2023-03-10 01:30:12
Video Stats: 33135 views, with 571 and 0
all the video reviews from GameSpot
Titre Original: Destiny 2: Lightfall Review
Destiny 2: Lightfall Video Review by GameSpot
Video Review for the product Destiny 2: Lightfall, published on Youtube with the title "Destiny 2: Lightfall Review" by GameSpot
Text of the video

With Destiny 2 The Witch Queen in its assorted seasons in the rear view mirror 2023's lightfall expansion has some big shoes to fill improved storytelling new gameplay modes and the ensuing seasonal content made the witch Queen expansion a standout experience and lightfall doesn't manage to reach the high bar it's set Destiny 2's latest add-on introduces major gameplay tweaks an exciting new subclass to play around with and plenty of fresh exotic Gear For Your Arsenal but this is overshadowed by a disappointing campaign and a lifeless neptunian destination that make for an underwhelming combination
Thank you
Lightfall doesn't waste any time setting the stage taking place shortly after the devastating events of season of the serif after a quick slideshow narrated by the silky smooth voice of Lance reddick's Commander Zavala which brings everyone up to speed it is all hands on deck as the witness finally makes its long-awaited arrival and the solar system to battle The Traveler from the opening Mission the action unfolds at a Breakneck Pace as a new Shadow Legion of cabal led by a reborn kallus set a course for Neptune and you're hitching a ride alongside them in an effort to prevent a doomsday scenario from occurring Bungie has spoken several times about adopting an 80s action movie Vibe for lightful and that influence is felt everywhere on Neptune's primary location neomuna from a city bathed in neon lights in a training montage as you master your new powers to the introduction of a cast of characters that include analogs of loose canon space cops Maverick rookies and grizzled Veterans just one week away from retirement lightful wears its not so subtle Inspirations proudly however at the same time the campaign has the depth of a direct to VHS action flick the story is frustratingly vague as you chased down a parrot causal McGuffin and counters slightly upgraded space rhinos and grappled with emotional moments that feel hollow and unearned lightfall has an exhilarating start but by the time you've experienced all eight of its campaign missions it feels more like the unsatisfying storytelling of vanilla Destiny than a memorable 80s action picture after nine years of being promised answers and chasing every lead imaginable lightful essentially passes the buck to the rest of this year's seasonal content and 2024 is the final shape much of the story is focused on the veil an object of immense power that you chase throughout the campaign and is said to be the most important artifact in the universe however the reasons for this are not explained kallus who has become the newest disciple of the witness is as grandiose as ever and
now resembles say Pacific

Legendary mode which dials up the challenge considerably is a recipe for sweaty palms and victories that feel hard earned as you overcome seemingly impossible odds the new gameplay tweaks and mechanics introduced in lightfall pair well with the legendary Campaign which have several exhilarating moments that can easily slot into a highlight reel from a dramatic Escape through kallus Flagship to taking part in a cabal civil war that throws everything in the cosmic kitchen sink at you life Falls campaign is mechanically a fun Gauntlet to charge through as you master strand even if the narrative drops the ball frequently your new Darkness subclass strand is introduced without much fanfare frequently appearing in the campaign as a major source of power that's barely elaborated on while 2020 is beyond light expansion made unlocking the stasis subclass aggravating the manner in which the first Darkness subclass was introduced at least felt like a meaningful moment for Destiny 2. but in lightfall strand hits the scene after you poke around a random interdimensional Wormhole and it's barely elaborated on and is primarily a set of reality unraveling training wheels at your given control of periodically throughout the campaign until you unlock it full afterwards at least the quest surrounding lightfall's campaign do a better job of fleshing out the expansion and providing solid reasons for you to go pick a fight with time traveling murder machines Destiny veterans will be used to this grind but between New Missions to claim the latest Exotics and the weekly season of defiant storyline which is technically not part of lightfall itself the story told here is far more gripping and cohesive nyamuna the new Patrol Zone where you'll Master the art of strand is a beautiful but desolate location to explore thanks to the populace being conveniently placed in the Cry of sleep and their minds uploaded into new Munoz Cloud servers The Secret City that survived Humanity's first golden age cataclysm is pretty to look at but has a desolate theme to its design despite it being positioned as an extravagant Metropolis built by Humanity's Golden Age explorers it is a location that lacks the magic that made sabatin's Throne world or Beyond lights

Foreign ERS have a response to every attack that you throw at them and learning how to cut them down to size is a refreshing challenge to take on Destiny 2's core gameplay still feels as polished as ever and in typical bungee tradition what a major expansion arrives hundreds of quality of

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Lightfall's new gameplay mechanics and evolved systems position it as a turning point for Destiny 2, but the expansion is let down by the poor narrative of its campaign.
